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Jump Studios

Jump Studios Summer Programme – What We Got Up To!

September 17, 2021 by Cashell Smith

What have we been doing?

Over the course of 3 weeks, we had a plethora of workshops lined up. This included 2 days of ‘Young People Can Make’, 2 days of ‘Maker City’ and 3 days of ‘Sound Wave’. We had a jam-packed summer, full of fun here at Jump, and we are really grateful to everyone involved, from the young people to the Jump team!

Young People Can Make

Jump Studios, local young people, We Can Make, and Automated Architecture collaborated to create Young People Can Make. The young people learned vital design skills and had hands-on experience working with the construction blocks.

Those that participated in YPCM were given the ability to design and materialise whatever structural or architectural ideas they may have had. Houses, bridges, community centres, and anything else their creativity allows them to manifest.

If you want to see what happened during the days of Young People Can Make, click here. Check out our blog, which reflects the fun-filled time we had.

Maker City

The Maker City Summer Programme welcomed a brand-new cohort of aspiring creatives and makers eager to learn how to create socially conscious products for causes that are important to young people! They developed STEAM(Science, Technology, Engineering, Arts, and Mathematics) skills, product design, and participated in digital fabrication masterclasses. The participants also mastered collaborative creative problem-solving tasks, such as the infamous egg drop challenge and building spaghetti bridges that could hold 1kg of sugar! By the end of the two days, new friendships had formed, new skills had been learned, and confidence had been built!

Maker City is where we design products about things we care about.

young creative

We are excited to restart the Maker City programme at KWMC The Factory in October. Please contact clara@kwmc.org.uk if you would like your young person to become part of the Maker City Movement.

Sound Wave

Over the three days of ‘Sound Wave’ in the Summer Programme, young musicians’ musical creativity shone through. Our young musicians demonstrated their musical abilities in a variety of ways, including playing together, conducting the entire room, creating podcasts, and writing and performing their own songs.

The young people started off by building their first beats and exploring the beauty of loops using the FREE web-based DAW(Digital Audio Workstation) Soundtrap. We even saw some future podcasters shine through with podcasts that included facts about bunnies, inspirational quotes, and things they care about within their community and wider Bristol.

On Days 2 and 3, the emphasis was on the students working together to compose their own songs. Our two groups not only wrote the lyrics, melodies, and chord progressions to their songs, but also performed them in front of KWMC personnel, thanks to seminars on rhyming and song writing and performance advice from our music facilitators!

All in all, it was an amazing experience to see such an array of musical talent come through in such a short amount of time.

Not only did we learn about music but we made new friends!

Young musician

To learn more about how you can get involved with Sound Wave in the new term, contact Mike at mike@kwmc.org.uk.

We are delighted to say this summer break has been amazing! With a wide array of activities and endless enjoyment, on behalf of everyone here at Jump we would like to say a big thank you to all involved its been a blast! But even though the summer is over and young people have returned to school, we are returning with after school workshops and half term festivities to carry on the fun!

Interested in coming to Jump Studios After-School sessions in Autumn 2021? Sign up here!

Filed Under: Jump Studios Stories, Sound Wave, Summer 2021, Uncategorized Tagged With: Community Architecture, Creative Hub, Jump Studios, Maker City, Sound Wave, Tech, Young People, YoungPeopleCanMake

Young People Can Make: Summer Spirit

August 16, 2021 by Cashell Smith

Over the summer break here at Jump Studios, we having been hosting a number of workshops. Most recently, we have been working with the ‘We Can Make’ team to help introduce sustainable community architecture to the young people.

What have we been up to?

Now that the schools have broken up for the summer holidays what better time to get creative with Jump. With our enrichment activities we’ve been organising, young people will now get the opportunity, outside of school, to learn new skills while having fun! By partnering up with the ‘We Can Make‘ project, young people now have the chance to construct sustainable models of their choice. They use a scaled down version of the Lego-like building blocks that those at ‘We Can Make‘ are using to build housing amongst the community.

Young People Can Make is a collaboration with Jump Studios, local young people, We Can Make and automated architecture. The young people gained some valuable design skills and were able to get first-hand experience working with the construction blocks. They were given a design mission to re-mix the main studio at KWMC! The final product was absolutely brilliant, they worked so well as a team and combined everyone’s ideas to create a really useful, imaginative design. There was a hangout seating area, different levels and space to display things during an exhibition. They even thought about incorporating a podium for people to present during workings and meetings! The structure they created had three parts and you could configure it in different ways, meaning that it is multipurpose, portable and looks really cool! One young person said “I feel really proud of myself” At age 10 she had contributed her ideas, learnt how to design the app and got on the power tools to fix the final product together.

CLARA COLLETT, Project Manager (Young People and Creative Tech)

What is Young People Can Make?

Young People Can Make is a subsidiary of ‘We Can Make‘ which focuses on involving the younger generation in community driven projects in regards to housing development. ‘We Can Make‘ is striving to create sustainable living firstly within Knowle West then the whole of the U.K, whereas YPCM gets children involved so they can have an understanding of what is going on whilst contributing. At YPCM, those involved are given the opportunity to create and manifest any ideas that they’ve had, in terms of structures and buildings. This could be houses, bridges, community centres and anything their imagination will allow them to produce.

What we aim to achieve?

With Young People Can Make, we hope to guide the new generation with an understanding of sustainable living, as the children of today will be the adults of the tomorrow. It is important for us here at Jump to pass on valuable information which will aid them and offer them the relevant knowledge that could change the world for the better.

It was great witnessing young people’s imaginative ideas highlight what was missing in a space that could be brought to life through the creative process of digital design to physical construction.

MIKE MOAST, Project Manager (Young People and Music)

If you want to follow us for updates on spaces in the sessions, opportunities for young people and sharing some of the work they have been up to – you can follow us on Instagram or Twitter.

Filed Under: Case Study, Jump Studios Stories, Summer 2021, The Jump Studio's Journal Tagged With: Community Architecture, Creative Hub, Digital Fabrication, Jump Studios, Tech, We Can Make, Young People, Young People Can Make

The Jump Studios Summer Showcase: Celebrating Young People’s Work

August 3, 2021 by Scott Piggott

This week, we opened our doors for a very special three-day event: our summer showcase!

The showcase was all about celebrating the work of the young people who have been attending sessions over the last few months to create a whole range of podcasts, designs, prototypes, music and much, much more.

What is the Summer Showcase?

The Summer Showcase is a chance to show off the work created by an incredible group of young people over the last ten weeks. Work from ‘Control Alt Delete‘, ‘Maker City‘, ‘Creative Hub‘ and ‘Sound Wave‘ was on display to the young people from all of the groups.

Clara, the lead facilitator from Maker City, described the showcase as:

The end of term Summer Showcase was really a chance to celebrate the amazing creative work the young people have been doing despite going through a global pandemic! We have been really lucky to work with local young people who have shown immense resilience and ability to adapt and be flexible in order to get back to doing the things they love doing! I was really impressed with all the work we showcased, and it was a really lovely experience seeing the young people engaged and interested in what others had been up to! We were able to invite the funders from Maker City to come and have a look at this year’s projects. The Maker City projects really demonstrated how important it is to young people to be able to amplify their voices on social topics that matter to them! From wooden protest placards to 3D models “Clean up our Beaches boxes” their ideas were inspiring!  

Clara Collett, head of maker city

What did the young people make of the showcase?

My project was about pollution and recycling. So I made a bag out of old jeans which contributes to climate change.

Jasmine, 13

I made productions to raise awareness about women’s rights and sexism to empower women.

Lois, 13

What skills have they been developing this term?

Every Monday to Wednesday, a group of young people have been coming into Knowle West Media Centre to engage in a series of activities to help learn and develop new skills.

On Mondays, Control Alt Delete is about tech and coding.

On Tuesdays, Maker City is about digital fabrication and social action.

On Wednesdays, Creative Hub is about engaging creativity and Sound Wave is about music and podcasts.

In Control Alt Delete, numerous programmes were made in a variety of programming languages, games through Scratch and creative builds in Minecraft! At Creative Hub, it was really exciting to be able to display young people’s photography and digital design projects. And in Sound Wave: After School, it was great to be able to share everyone’s podcasts and original songs. We also had the chance for some live performances on the day.

mike moast, head of control alt delete, creative hub and sound wave.

If you would like to check out some of the music created by the young people over the term, check out a link to our Soundcloud.

At the showcase, we were also able to present a project that some of the Maker City participants have been working on – in collaboration with University College London. They have worked with researcher Kylo Thomas to undertake important field work on equitable Maker Spaces for Young People. 

Here is one of those participants, Max, made of the project…

Maker City has made it easy to create products to show what is going on in the world.

Lexi, 12

This whole term has been a very unique one. With lockdowns and restrictions changing what looks like a ‘normal after-school session’, we had to adapt both virtually and safely.

So we are incredibly proud of the work they showcased and cannot wait for the next term of activities.

If you want to follow us for updates on spaces in the sessions, opportunities for young people and sharing some of the work they have been up to – you can follow us on Instagram or Twitter.

Interested in coming to Jump Studios After-School sessions in Autumn 2021? Sign up here!

Filed Under: Case Study, Jump Studios Stories, Sound Wave, Summer 2021 Tagged With: Coding, Control Alt Delete, Creative Hub, Digital Fabrication, Jump Studios, Maker City, Showcase, Sound Wave After-School Sessions, Tech, Young People

Starting your Arts Award with us this summer…

June 16, 2021 by Scott Piggott

If you know a young person thinking of joining our whole host of summer activities, we are also offering the chance to start their Bronze Arts Award ?

This applies to all three holiday programmes and is an amazing way to begin the journey towards a qualification in the arts ? 

We spent the February 2021 half-term helping young people start on their Arts Award, but what exactly is it?

What is an arts award?

An arts award is “a range of unique qualifications that supports anyone aged up to 25 to grow as artists and arts leaders, inspiring them to connect with and take part in the wider arts world through taking challenges in an art form – from fashion to digital art, pottery to poetry”.

It’s an opportunity for young people to discover more about arts and arts industries, gain experience and even gain a qualification along the way.

It’s split into three awards: Bronze, Silver and Gold.

Each award incrementally requires even more hours and more commitment, but simultaneously offers more UCAS points.

Doing an arts award requires a facilitator (a school, a community centre or someone like yours truly) and can be run in the way which they see fit for the young people.

An image from when we launched the arts award in February.

What do young people get out of doing it?

First and foremost, they get a qualification that works like so:

Bronze Award: Level 1 Qualification

Silver Award: Level 2 Qualification

Gold Award: Level 3 Qualification (Equivalent to 16 UCAS Points)

But, certainly for the first two awards, an arts award is much more about discovering new arts and gaining experience that otherwise you may find difficult to come across.

As mentors, it would be our job to assist young people in pinpointing what they would like to actually do for their Arts Award, as well as supporting them through their journey. This way, they are not alone in achieving this award.

It’s a chance for young people to actively participate, actively experience and actively create their chosen art.

How do you register?

Easy!

Please contact clara@kwmc.org.uk for more information about the arts award and follow the link in our bio to sign-up for our summer programme ☀️

Filed Under: Arts Award, Summer 2021 Tagged With: Arts Award, Jump Studios

Jump Studios Stories: Jack Louis Cooper

June 3, 2021 by Scott Piggott

We sat down and spoke with musician Jack Louis Cooper about his experiences with Jump Studios and how they have impacted his life.

We first met Jack during The Male Room programme in 2018. This was a programme we ran to support young men in exploring their own masculine identity whilst simultaneously developing their skills as creative professionals.

Jack (middle) with some of the participants of ‘The Male Room’ project in 2018.

Jack met multiple future collaborators and friends on the programme, whom he still works with to this day.

Soon after ‘The Male Room’, Jack was heavily involved in our Sound Wave: Retreat which led him to becoming one of our volunteer Youth Facilitators in our after-school sessions.

Jack leading in a Sound Wave session on a Wednesday afternoon.

In the interview we recorded with Jack, he talks about his own experiences in education and how important he finds after-school sessions in a young persons personal development.

Jack has been working with us for multiple years now and we can’t wait to see how he progresses both professionally and creatively.

If you want to follow Jack’s music, then you can do so at his Instagram found here.

Keep up to date with our journey by following Jump Studios on Instagram and Twitter.

Filed Under: Jump Studios Stories, The Jump Studio's Journal Tagged With: Case Studies, Jump Studios, Jump Studios Stories, Musician, Sound Wave After-School Sessions, Sound Wave: Retreat, The Male Room

Why young people want to say ‘Climate Emergency’ and not ‘Climate Change’.

May 26, 2021 by Scott Piggott

During a recent after-school session with young people, the issue of ‘Climate Change’ came up once again and this prompted a larger conversation: is that the best way to describe it?

We recognise that at Jump Studios we have a responsibility to sensibly facilitate the conversations between young people around social action.

Topics like racism and sustainability often, and understandably, come up in conversations with the young people that come to our sessions. It’s our job to ensure that the conversation takes place without bias and political influence from our side.

We recently held a session where a young person challenged the term ‘Climate Change’ and prompted us questioning whether this is something which now transcends politics.

What you need to know about the Climate Emergency:

  • Climate change is real and human activities are the main cause.
  • The concentration of greenhouse gases in the earth’s atmosphere is directly linked to the average global temperature on Earth.
  • The concentration has been rising steadily, and mean global temperatures along with it, since the time of the Industrial Revolution.
  • The most abundant greenhouse gas, accounting for about two-thirds of greenhouse gases, carbon dioxide (CO2), is largely the product of burning fossil fuels.
  • Methane, the primary component of natural gas, is responsible for more than 25 per cent of the warming we are experiencing today. It is a powerful pollutant with a global warming potential over 80 times greater than CO2 during the 20 years after it is released into the atmosphere.

Source: UNEP

What is the problem with saying ‘Climate Change’?

What we gathered from the discussion is that young people undoubtedly appreciate the importance of the environment and realise the negative impact humans are having on it.

They also deemed that climate ‘change’ was too natural a term and that we could do more to address the situation. One young person summarised the issue very well:

“Change is neutral. Emergency is now”

2019 was the second hottest year on record (source: WMO) and suggesting that it is simply ‘different’ is the equivalent of suggesting a pan of boiling water ‘isn’t cold’. Whilst true, it is certainly misleading.

We have an opportunity at Jump Studios to help influence social action through the next generation and this is not a question of what we think is right, rather what the young people think. We don’t need to give lectures on these issues because, even amongst young people aged 10 to 14, they already know the challenge we face.

We are not looking to change the discourse on the topic but rather give it a more suitable terminology.

Source: Getty Images from BBC News.

Why ‘Climate Emergency’?

The reason is simply that it is just that, an emergency.

If the next generation can be raised beginning the conversation with ‘Climate Emergency’ as opposed to just ‘Change’ then the next generation can be using the terminology that they deem suitable.

What can you do?

If you, or somebody you know, work with young people, then consider asking them what they think is a more fitting term: ‘Climate Change’ or ‘Climate Emergency’.

We’ve found with the young people that attend our sessions that these issues are well-established in their discourse and that they want to talk about it.

It’s up to us to give them the best opportunity to grow up and help positively change the society we live in.

If you have any questions, then feel free to email me at scott@kwmc.org.uk to discuss why we have made this decision or how we are implementing it.

Keep up to date with our journey by following Jump Studios on Instagram and Twitter.

Filed Under: The Jump Studio's Journal Tagged With: Climate Change, Climate Emergency, Jump Studios, Social Action

Jump Studios Stories: Millicent Grant

April 29, 2021 by Scott Piggott

We sat down and spoke with musician Millicent Grant about her experiences with Jump Studios and how they have impacted her life.

We first met Millie when she joined our Change Creators programme and formed the social action group Hack a Heckle.

In this group, she went on the streets of Barcelona to perform and challenge street harassment.

The social-action music group Hack a Heckle.

After this experience, she also joined our Sound Wave retreat to meet and collaborate with other musicians.

Watch the video now if you want to hear about her experiences about becoming a musician and how her time with Jump Studios has impacted her.

If you would like to see what Millicent has been up, you can follow her on Instagram.

Keep up to date with our journey by following Jump Studios on Instagram and Twitter.

Filed Under: Jump Studios Stories, The Jump Studio's Journal Tagged With: Change Creators, Hack a Heckle, Jump Studios, Millicent Grant, Music, Musician, Sound Wave, Sound Wave: Retreat

How do after-school sessions work in lockdown?

March 18, 2021 by Scott Piggott 1 Comment

For the best part of the last year, our work with young people has been stripped back from a vibrant and collaborative setting in our centre to over Microsoft Teams. But how are we doing it?

Back in January 2020, we had just started another term of our projects that help young people engage in technologies and the arts.

Maker City school session with Artist Megan Clark-Bagnall delivering a social action masterclass.

But like most other things, that came to an abrupt stop in March when the national lockdown was announced. So what changed and how have we adapted?

The start

All of our sessions up to this point had been in person, where we could interact and support young people wherever we could. It was incredible to be able to see the buzz of creativity the sessions created with the young people.

But that was no longer an option.

From when the lockdown came into place in March through to May, we were finding our own feet with the new virtual world and we needed to know what was needed in the community.

We contacted all of the young people that attended our sessions and their guardians to see what they needed from us. These were unprecedented times (as I’m sure you heard a million and one times in March of 2020) and we wanted to make sure we were doing the right thing.

But the need to keep the after-school sessions going in an online format was clear, therefore we pushed on with the shift to virtual sessions.

How did we adapt in the first virtual sessions?

Our facilitators, Jack, Rapha and Mike during a virtual session.

It’ll come as no surprise to hear that we didn’t hit the ground running. This was new to us as it was the young people. So what issues did we notice?

‘Virtual Fatigue’

We realised that the young people were on their computers all day at school. They were going a full-day in front of a monitor, before coming for an extra hour and a half with us. It was intense.

How did we address this? We encouraged as many breaks as necessary. Whether this meant taking a cup of tea or just going outside for five minutes, any breaks were encouraged to get young people away from screens.

Zoom VS Mircosoft Teams

Zoom was very popular – but was deemed insecure, so there was an organisation-wide decision to not use Zoom and for all sessions to be on Teams. This was problematic as Teams was not as accessible. No breakout rooms, only four cameras on the screen at a time and the chat function is clunky. Zoom seemed so much easier to use!

How did we address this? Well, we persevered! Trying to make sessions as engaging as possible and use different apps to keep the sessions interesting. Luckily, Teams has now upped its game, with breakout rooms, can see more people on the screen and more reactions!

Not being able to reach as many young people

We were missing the element of working in schools. Pre-COVID, we would work in up to four local schools a week which meant we were working with a much wider range of young people and were able to support teachers and young people in school through arts, tech and music as part of their extra-curricular activities.

How did we address this? We spoke with teachers and developed new ways to support them and the young people who are still in school (vulnerable and key worker children). This led to the development of a new way of working: semi-virtually. We would work with the teacher to be able to deliver engaging, creative activities to pupils in school through Teams. Essentially, the Jump Studios Team were virtually in the classroom!

In 2021, we have really started to get into the swing of things with our sessions and we are only going to get better. Whilst it isn’t the perfect situation for creativity and collaboration, we are still really happy with the progress the young people make.

How are we finding it?

A look at what it has been like for the programmers that run the sessions.

Mike Moast: Control Alt Del, Creative Hub & Sound Wave.

The last 12 months has been a whirlwind to say the least. We have all tried to find our own feet in all of the uncertainty the past year has thrown at us, and that includes all of the young people that we work with. They have shown great resilience through the pandemic, school closures and national lockdowns. They have also tackled our sessions being adapted to be delivered online, to socially distanced sessions and back online again with the same resilience and tenacity.

Last year we took a deep dive into the world of virtual sessions, which was quite daunting at first as we have never done anything like that before, but knowing that young people had an appetite for it spurred as to deliver a great virtual programme. As we couldn’t rely on the kit that we have at Knowle West Media Centre, we have had to think creatively as to how we deliver our programme using free and accessible online tools.

Control Alt Delete has been a space for young people to explore coding and new tech, moving everything online did not stop that! It has been great trying different activities from Hour of Code, Google Experiments to Sonic Pi. We’ve seen some amazing 3D designs being made on TinkerCAD and incredible 2D designs on Sketchpad. My highlight so far though has to be playing Skribbl with young people when we ran our virtual gaming evening (and yes, I lost).

Exploring the arts and music making in Creative Hub and Sound Wave brought tremendous amounts of fun. Young people used online digital design tools like Canva to design their own logos and posters, making pixel characters and animations on Piskel and creating fantastic edits on Pixlr. Our young musicians have also been busy learning, writing and recording songs using SoundTrap, blessing our ears with new and exciting music!

Through all of this we have also developed new ways of working collaboratively with each other. From using the ‘collaborate’ button on SoundTrap to work together on a track or a podcast, to using Jamboard to collectively imagine and draw a new and exciting community.

If the last 12 months have taught us anything it’s that even in a virtual world, through creativity and imagination, we can still make great connections. – Mike

Clara Collett: Maker City.

This past year has been immensely challenging for everyone, especially young people who have missed a considerable amount of time at school and activities that they would usually be taking part in. This has meant that young people have not been able to get the same support from teachers and facilitators that they would usually have readily available to them or been able to socialise with friends and build general life skills that come with social interaction.

Despite all of this, the young people that have been engaging with our virtual sessions at Jump Studios have shown a huge amount of resilience and flexibility and have been able to adapt to a new work of working really well. They have been the driving force that has kept us going through the long lockdowns! It has been great to learn a new work of working together; the young people are so well equipped these days and their tech-savvy knowledge has definitely fueled our sessions!

During virtual Maker City, the young people have been able to continue building their digital making skills, and practice digital design and prototyping from their homes. They have had to problem-solve more because sometimes it is not possible to help from the other side of the screen. I have seen a great deal of peer to peer support and young people sharing their experiences of how to fix something that might not be working, and a general consensus that they are all in this together, creating a community feel.

The young people have been able to continue conversations around social action, the things they are passionate about and what changes they want to see in their communities. Now more than ever, it is even more important for young people to have a say and be able to be the change-makers they dream of being! Our virtual Maker City sessions have provided a space for young people to contextualise events that have happened over the past year. It has become a space to discuss how the pandemic is affecting their lives, time for them to reflect on the Black Lives Matter protests that happened in May 2020, and a safe environment to be able to discuss racism and inequalities. They have been able to ponder questions around climate change and think about what young people like themselves can do to make a positive change for their futures.

Amongst all the changes that the young people have had to navigate this past year, I am privileged to have been able to embark on a journey into a new virtual way of communicating, connecting and creating through what has been the toughest year yet! – Clara

With the end potentially in sight, we wanted to look back on what lockdown has been like for the young people in Bristol.

Whether later this year we return to some level of “normality”, it is great feeling knowing that we have adapted to survive in the pandemic.

Thank you for reading.

If you want to talk to us more for information on how we run things or you’d like information about our sessions, please drop us an email at jumpstudios@kwmc.org.uk.

Filed Under: Virtual, Zoom Sessions Tagged With: Clara Collett, Control Alt Delete, Coronavirus, Creative Hub, Jump Studios, lockdown, Maker City, Mike Moast, Sound Wave After-School Sessions, UK Lockdown, virtual sessions, Young People

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