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We Can Make

Together…

We Can Make good homes,

We Can Make local jobs,

We Can Make space for nature,

We Can Make social infrastructure,

We Can Make community wealth,

We Can Make a thriving neighbourhood.

 

How does ‘We Can Make’ work?

We Can Make uses an asset-based approach to re-imagine ‚Äúhow to do housing‚ÄĚ differently. It starts with the know-how and resources the community already has, and uses a process of creative co-design to work with people to develop the tools to do housing on their terms.

These are the vital ingredients of the We Can Make approach:

We start with people. It’s opt-in densification ‚Äď an elder may wish to downsize but stay in their community, or a family may be experiencing over-crowding.

The community sets the rules for what gets built through a Community Design Code, making it easier for people to navigate a complicated planning system, ensures homes are high-quality and add character to the neighbourhood.

Build for community infrastructure and benefit. When a family opts-in, the micro-site is transferred to our Community Land Trust. Transfer and planning permission is conditional on community ownership and fixing the rent at Living Rent. This represents a new supply of land exclusively for community-led homes.

We localise and de-carbonise the production of the homes using modular construction systems. The parts are made in our community fabrication space, KWMC The Factory, growing local jobs, skills and community wealth.

Unlocking micro-sites creates a new way for people and communities to make the homes they need, and in the process unlocks ways to help make a thriving neighbourhood.

Our Space

A new co-created artwork welcoming you to KWMC by illustrator Yoli Ward-Streeter and the creative Young People of Jump Studios.

Future Legacy Project

Future Legacy Project (FLP) is an exciting creative programme supporting young women and non-binary people to make a difference in the world by creating their own digital social action project. 

The aim of the programme is to support the participants to learn and develop key STEAM skills (Science, Technology, Engineering, Art and‚ÄĮMaths) to be able to plan, design and implement digital social action projects. Head to www.futurelegacyproject.com to see the projects they have created!¬†¬†

‚ÄúFLP gives you the opportunity to be yourself and work towards something important and have fun in the process!‚ÄĚ ¬†¬†

 We have run the programme 3 times over the past 3 years. In May 2022, our latest cohort graduated from a programme where they learnt new skills such as web development, photography, video, animation, and product design. We also worked with brilliant mentors and had many opportunities to meet inspirational professional women and non-binary folk. 

As part of the programme, we go on a 4-day retreat at Folly Farm to connect and develop skills in social action. We wanted to share that experience with you, through the voices of the participants whose blogs you can find below: 

For more information about the project, you can head to‚ÄĮwww.futurelegacyproject.com‚ÄĮor email‚ÄĮclara@kwmc.org.uk.¬†

RESPiRES

Exploring our relationships with blue spaces and water, to create healthy, resilient cities.

RESPiRES stands for Resilient People, Resilient Ecosystems in Smart Cities.¬†¬†In¬†early 2020 KWMC worked with researchers¬†and Bristol residents to explore how people interact with and experience¬†‚Äėblue space‚Äô sites in South Bristol (Crox Bottom) and East Bristol (the River Frome), using easily available technologies to tell their stories.

At the same time, researchers and local people in Mexico City were exploring their own spaces.

Context

‘Smart’ and sustainable cities¬†need functional and resilient ecosystems to support the health and well-being of the people who live there. However, this can only be achieved by understanding how people interact with and perceive these ecosystems.

Blue spaces in particular (ponds, lakes, rivers and streams) play a key role in the urban ecosystem and for human health in cities by cleaning water, providing a sense of place and supporting a diverse set of flora and fauna.

The RESPiRES research team aimed to explore the social and ecological systems in two different contexts: the emerging economy of Mexico City and the established economy of Bristol.

The project

Through a series of workshops, KWMC worked with Bristol residents to explore their chosen sites and document their experiences there through film-making, using technology they already had available on their mobile phones.

Field Workshops –¬†During the first workshops we undertook walks in each location and monitored activity through human sensing (using our five senses) and drawing on digital tools such as the Hush City app, taking field notes and photographs and completing a participatory mapping exercise.

Ideation Workshops –¬†The next phase involved activities¬†where participants¬†could¬†devise stories for their short films and gather inspiration from each other. These workshops included a storyboarding exercise and¬†an introduction to basic film-making techniques.

Editing Workshops –¬†Participants took part in an introductory workshop into editing footage, using free open-source editing software.¬†They began to edit footage they had gathered in their personal research time. KWMC offered additional support through drop-in sessions to assist with learning.

Screening event –¬†The project culminated in a screening event that was successfully transferred online due to¬†COVID-19¬†restrictions. Joined by researchers from the UK and Mexico City, participants showcased the amazing films they had made. We also used the space to reflect on and celebrate the project.

Participants’ experiences

‚ÄúWorking with KWMC was good fun and introduced me to some super people, both at the¬†centre¬†and other participants in the project.‚ÄĚ

‚ÄúThe video that I produced has been seen in local, national and international places, and encouraged people to ask about Manor Woods Valley ‚Äď the location that featured in the video.‚Ä̬†

For more information about RESPiRES, visit the project website here.

Gallery

Kitchen Circus Project

Kitchen Circus Project 2020 – brought families and artists together to share stories and create work exploring the theme of¬†‘home’.

Three families from in and around Knowle West, Easton and Barton Hill were working mostly virtually over lock down with artists Megan Clark-Bagnall, Mike Akers, Megan Vaughan-Thomas, Leeza Awojobi and Grapevine.

Central to the Kitchen Circus project is creating time within the home to form connections, experiment with ideas and discover the stories that want to be told… This involves thinking about home in a holistic way, from the physical place we sleep to our wider natural world.

The project is an ongoing collaboration with Cirque Bijou (Easton), Travelling Light Theatre Company (Barton Hill) and Knowle West Media Centre (Knowle West).

During the course of Summer 2020 each family and their artists went along a different routes of discovery and making from conversations to board games, puppet mascots to animation making. They also opened out from working intimately together to inviting other artists, neighbours and wider family to take part in their creations. In light of the COVID-19 outbreak, it seems more important than ever for families, neighbours, artists and organisations to reflect on the importance of family and home, and what they mean to us as we move through the current crisis.

Below is a snap shot of what we got up to.

Gallery

2014 and 2015 Projects

The first Kitchen Circus projects took place in 2014 and 2015, bringing circus performances, songs and digital arts onto the streets, to explore ideas about identity, hospitality and how we live now.

The 2014 performances around Knowle West included a journey across the neighbourhood and pop-up shows in streets, living rooms and front gardens, combining an enchanting mix of intimacy and spectacle. The artists involved were Dom Coyote, Truan Matthias and Tine

Bech.

The 2015 performances in Hengrove explored the notion of ‘home’ and included a circus performance on the green, a trail of illuminated objects and musical performances at local landmarks, including on a boat. ¬†This year we worked with circus artists Tit For Tat, spoken word artist Rebecca Tantony and digital artist Dom Breadmore. The 2015 performance was part of Bristol’s ¬†Circus City¬†festival.

Project Night

Do you make art or produce projects in community contexts?

Project Night is a bi-monthly meet-up offering a supportive network to creatives and artists working in and with communities. Come along to get supportive feedback on your projects, test and share ideas, chat with other creatives and get inspired.

We are open for Project Night to evolve and become what people want and need it to be. If you would like to know more or have ideas for how Project Night could evolve, please contact martha.king@kwmc.org.uk. 

To be added to our mailing list, email ella.chedburn@kwmc.org.uk. Keep an eye on the events page for more information.

Control Alt Delete (Jump Studios)

Control Alt Delete is a weekly session for 10¬†‚Äď 16 year olds that provides exciting opportunities to get hands-on with new technology.

What?

Sessions take place every Monday and aim to inspire the next generation of digital producers: young people who don’t just consume technology but build, test and experiment together.

Activities include:

Using robots
Building in Minecraft
3D printing
Virtual Reality
Computer Aided Design

Who?

The sessions are suitable for young people aged 10-16.  Control Alt Delete aims to provide a fun and exciting space for young people to develop the skills and tools to become creators and inventors.

When talking about the tech workshops that we put on over the summer one young person said, ‚ÄúIt‚Äôs been the best day of my life!”

When?

The¬†Autumn term starts on Monday¬†9th September and sessions run every Monday evening during school term time from 4.30 ‚Äď 6pm.

Get Involved!

Places are limited, so please sign up if you want to come by contacting Dot: dot@kwmc.org.uk or calling 0117 9030444

Photos: Dean Ayotte

Creative Hub (Jump Studios)

Creative Hub is a weekly creative space for 10-16 year olds to explore digital media and develop their own projects and ideas.

What?

Taking place every Wednesday during term time from 5-7pm, the Hub offers opportunities to get involved in a wide range of creative practices, including

– animation
– gaming
– music
– illustration
– technology (coding, robotics, virtual reality)

Members of Creative Hub, and other Jump Studios groups, can also complete an Arts Award qualification at Bronze or Silver level.

 

Who?

Creative Hub is¬†part of our¬†Jump Studios programme for 10 –¬†16 year olds and offers young creatives the opportunity to develop skills and interests at their own pace, with the support of the KWMC team.

When?

Creative Hub runs during term time on Wednesday evenings 5pm – 7pm.

Where?

Sessions take place weekly at Knowle West Media Centre, Leinster Avenue, Bristol, BS4 1NL.

Get involved!

Creative Hub is a busy space and is open access. You don’t have to book places (like you do for Creative Courses) but computers and equipment are given on a first come first served basis.

If you would like more information please contact mike@kwmc.org.uk or speak to the team on 0117 903 0444.

Photos: Dean Ayotte

Work Experience

Please note our work experience programme is currently full.

Are you interested in digital media, technology or the arts? Are you looking for a work experience opportunity that will give you a behind-the-scenes insight into the workings of an organisation that brings all three together? Knowle West Media Centre could be the place for you!

Our main work experience offer is available for Year 10 students during their work experience week, however we do offer a range of options for other ages. Please contact us directly for more details.

What does a typical week look like?

No week at KWMC looks exactly the same, but during a work experience placement you will have the opportunity to learn about:

  • What we do at KWMC: our aims, values and history
  • Animation
  • Photography
  • Laser cutting at KWMC: The Factory
  • Learn how to use Music Software, such as Logic Pro
  • Create your own podcast
Extras?

As part of a week-long work experience placement we will support you to gain your Arts Award Bronze.

What should I do to apply?

Please follow this link to fill in an application form

Why is there an application form?

We use an application form in order to find out a bit more about you and make sure that Knowle West Media Centre is the right fit for your interests.

AI for Social Good

Human bias in Artificial Intelligence – can we fix it?

In November 2018 Knowle West Media Centre hosted a discussion event exploring the fact that whilst Artificial Intelligence (AI) is increasingly present in our lives Рin computers, machines and robots Рand making important decisions on our behalf, it is also inheriting a variety of human biases.

A great line-up of speakers offered a series of provocations around the topic, exploring the fact, that in some cases, AI is increasing inequality, due to humans having programmed the systems with their conscious and unconscious biases, especially in relation to class, race, age, gender and economic background.

Our first speaker, Mark Martin from UK Black Tech, highlighted the urgent need to redress the lack of diversity within the tech, AI and Computer science workforce.

Artists Coral Manton and Birgitte Aga highlighted the gender bias and stereotypes that AI systems and voice assistants often perpetuate and shared the work they have been doing through their Women Reclaiming AI for activism project.

Rodric Yates from IBM explained how the IBM AI Fairness 360 toolkit works and suggested that we can re-programme machines and systems to address the problem of bias.

The event was curated in partnership with Black South West Network as part of Digi Cities Bristol 2018 Рa week of training, networking and events aimed at developing the skills of current and future content makers throughout the creative industries.

We will be continuing to develop arts-led work around the ethics and creative possibilities of AI during 2019 and 2020.

If you are an artist, organisation or individual working in this area and would like to meet or discuss ideas please do get in touch with Martha: e-mail martha.king@kwmc.org.uk or call 0117 903 0444.

Contact Us

Knowle West Media Centre
Leinster Avenue
Knowle West
Bristol
BS4 1NL
+44 (0) 117 903 0444
enquiries@kwmc.org.uk

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